A program does many things while it runs, but those moments are often difficult to revisit clearly.
An unfinished investigation / Rust
Rewind
I wanted to understand what happens between a program and the things it touches.

the story so far
Could I make those interactions visible enough to study?
Started exploring a Rust-based approach to capture and record program events, with the goal of creating a timeline that makes execution easier to inspect after it has happened.
The interesting part is rarely the first version. The value is in staying curious long enough to discover which assumptions the system quietly breaks.
a few things inside the build
Rust systems experiment
Recorded program events
Execution timelines under investigation
A working record of the question, the build, and what it taught me.
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